Mapping and Visualization with Supercollider
A technical book discussing mapping and visualization with the SuperCollider programming environment.
The book features theoretical discussions and code examples on waveform/spectra visualization, kinematics, sonification/audification, computer generated imagery, animation, complex encodings, audio/data analysis, fractals, generative audio-visual systems, waveform/spectra synthesis, neural networks, particle systems, cellular automata, data mappings, communication protocols, machine listening, software design patterns, etc. It has been met with enthusiasm by the international SuperCollider community and has also inaugurated the ‘Mapping The Vortex’ series of workshops that took place on various cities internationally.
‘In short, this is the only book of its kind but a worthy medal winner.‘ (P. Morris review @ Amazon.co.uk)
‘Absolutely a great read! Learned a lots of new stuff.’ (post in the SC mailing list).